- Black
- Yellow
- Grey
PowerLevelScalar 0.8 - Green
- Primary
Bonuses Min / Max 1 - Minor
Bonuses Min / Max 1 - Skills
Bonuses Min / Max 1
- Primary
- Blue
- Primary
Bonuses Min / Max 1 - Major
Bonuses Min / Max1 - Minor
Bonuses Min / Max 1 - Skills
Bonuses Min / Max 1 - Mods
Min / Max 0 - Mods from Bonuses
Max 1 - PowerLevelScalar 1.25
- Primary
- Purple
- Primary
Bonuses Min / Max 1 - Major
Bonuses Min / Max 1 - Minor
Bonuses Min / Max 1 - Skills
Bonuses Min / Max 1 - Mods
Min / Max 1 - Talents
Min / Max 1 - Mods from Bonuses
Max 1 - PowerLevelScalar 1.5
- Primary
- Orange
- Primary
Bonuses Min / Max 1 - Major
Bonuses Min / Max1 - Minor
Bonuses Min / Max 1 - Skills
Bonuses Min / Max 1 - Mods
Min / Max 1 - Talents
Min / Max 1 - Mods from Bonuses
Max 1 - PowerLevelScalar 1.75
- Primary
Skills = Tactics
Masks Attributes
Armor - Armor Mitigation
Contamination Zone - Gas Mask Level
- Major
- Damage Done To Elites Mod Bonus
- Min Quality Purple
- Weapon Critical Hit Chance Flat Bonus
- Min PowerLevel 5
- Life On Kill Flat Bonus
- Min Quality Blue
- Exotic Damage Mitigation Percentage Flat Bonus
- Min Quality Blue
- Health Flat Bonus
- Skill Power Flat Bonus
- Mod Socket Attribute Bonus
- Min PowerLevel 10
- Damage Done To Elites Mod Bonus
- Minor
- Loot Chance Mod Bonus
- Min Quality Blue
- XP Kills Mod Bonus
- NPC Armor Damage Modifier Bonus
- Min Quality Blue
- Burning Status Resistance Percentage Flat Bonus
- Min Quality Blue
- Blind / Deaf Status Resistance Percentage Flat Bonus
- Min Quality Blue
- Confused Status Resistance Percentage Flat Bonus
- Min Quality Blue
- Loot Chance Mod Bonus
- Skills
- Mobile Cover damage resilience (Armadillo DamageResist Gear Mod)
- Min Quality Orange
- Min PowerLevel 15
- First Aid ally heal (FirstAid AllyHeal Gear Mod)
- Min PowerLevel 10
- Fortify duration (Fortify Lifetime Gear Mod)
- Min PowerLevel 10
- Pulse critical hit bonus (Pulse CritChance Gear Mod)
- Min PowerLevel 5
- Ballistic Shield health (RiotShield Health GearMod)
- Min PowerLevel 5
- Seeker Mine explosion radius (SeekerMine ExplosionRange Gear Mod)
- Min PowerLevel 15
- Sticky Bomb explosion radius (StickyBomb ExplosionRange Gear Mod)
- Min PowerLevel 5
- Support Station healing speed (SupportStation HealingRate GearMod)
- Min PowerLevel 15
- Turret duration (Turret Lifetime Gear Mod)
- Min PowerLevel 10
- Mobile Cover damage resilience (Armadillo DamageResist Gear Mod)
- Talents
- Enduring: While in your last segment, your health continuously regenerates to fill up the segment.
- Min Quality Orange
- Refreshed: When your health is in the last segment, all your healing is improved by {0}%.
- Min Quality Orange
- Rejuvenated: Consuming a medkit also removes all negative status effects from you
- Min Quality Orange
- Tenacious: Using a Medkit increases your damage by {0}% for {1} seconds.
- Min Quality Orange
- Rehabilitated: When you are affected by a status effect you are healed for {0}% every second.
- Min Quality Orange
- Enduring: While in your last segment, your health continuously regenerates to fill up the segment.
No comments:
Post a Comment