Sunday, March 6, 2016

Mask Quality Bonuses

Lists mask quality bonuses, attributes, skills and talents.
  • Black
  • Yellow
  • Grey
    PowerLevelScalar 0.8
  • Green
    • Primary
      Bonuses Min / Max 1
    • Minor
      Bonuses Min / Max 1
    • Skills
      Bonuses Min / Max 1
  • Blue
    • Primary
      Bonuses Min / Max 1
    • Major
      Bonuses Min / Max1
    • Minor
      Bonuses Min / Max 1
    • Skills
      Bonuses Min / Max 1
    • Mods
      Min / Max 0
    • Mods from Bonuses
      Max 1
    • PowerLevelScalar 1.25
  • Purple
    • Primary
      Bonuses Min / Max 1
    • Major
      Bonuses Min / Max 1
    • Minor
      Bonuses Min / Max 1
    • Skills
      Bonuses Min / Max 1
    • Mods
      Min / Max 1
    • Talents
      Min / Max 1
    • Mods from Bonuses
      Max 1
    • PowerLevelScalar 1.5
  •  Orange
    • Primary
      Bonuses Min / Max 1
    • Major
      Bonuses Min / Max1
    • Minor
      Bonuses Min / Max 1
    • Skills
      Bonuses Min / Max 1
    • Mods
      Min / Max 1
    • Talents
      Min / Max 1
    • Mods from Bonuses
      Max 1
    • PowerLevelScalar 1.75
Primary = Defensive, Offensive or Support
Skills = Tactics

Masks Attributes
Armor - Armor Mitigation
Contamination Zone - Gas Mask Level
  • Major
    • Damage Done To Elites Mod Bonus
      • Min Quality Purple
    • Weapon Critical Hit Chance Flat Bonus
      • Min PowerLevel 5
    • Life On Kill Flat Bonus
      • Min Quality Blue
    • Exotic Damage Mitigation Percentage Flat Bonus
      • Min Quality Blue
    • Health Flat Bonus
    • Skill Power Flat Bonus
    • Mod Socket Attribute Bonus
      • Min PowerLevel 10
  • Minor
    • Loot Chance Mod Bonus
      • Min Quality Blue
    • XP Kills Mod Bonus
    • NPC Armor Damage Modifier Bonus
      • Min Quality Blue
    • Burning Status Resistance Percentage Flat Bonus
      • Min Quality Blue
    • Blind / Deaf Status Resistance Percentage Flat Bonus
      • Min Quality Blue
    • Confused Status Resistance Percentage Flat Bonus
      • Min Quality Blue
  • Skills
    • Mobile Cover damage resilience (Armadillo DamageResist Gear Mod)
      • Min Quality Orange
      • Min PowerLevel 15
    • First Aid ally heal (FirstAid AllyHeal Gear Mod)
      • Min PowerLevel 10
    • Fortify duration (Fortify Lifetime Gear Mod)
      • Min PowerLevel 10
    • Pulse critical hit bonus (Pulse CritChance Gear Mod)
      • Min PowerLevel 5
    • Ballistic Shield health (RiotShield Health GearMod)
      • Min PowerLevel 5
    • Seeker Mine explosion radius (SeekerMine ExplosionRange Gear Mod)
      • Min PowerLevel 15
    • Sticky Bomb explosion radius (StickyBomb ExplosionRange Gear Mod)
      • Min PowerLevel 5
    • Support Station healing speed (SupportStation HealingRate GearMod)
      • Min PowerLevel 15
    • Turret duration (Turret Lifetime Gear Mod)
      • Min PowerLevel 10
  • Talents
    • Enduring: While in your last segment, your health continuously regenerates to fill up the segment.
      • Min Quality Orange
    • Refreshed: When your health is in the last segment, all your healing is improved by {0}%.
      • Min Quality Orange
    • Rejuvenated: Consuming a medkit also removes all negative status effects from you
      • Min Quality Orange
    • Tenacious: Using a Medkit increases your damage by {0}% for {1} seconds.
      • Min Quality Orange
    • Rehabilitated: When you are affected by a status effect you are healed for {0}% every second.
      • Min Quality Orange

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