Showing posts with label Masks. Show all posts
Showing posts with label Masks. Show all posts

Monday, March 14, 2016

Blueprint Finder

Lists all the vendor high end blueprints from the various safe houses by Dark Zone location and type.


Body Armor
Masks
Knee pads
Backpacks
Gloves
Holsters
Gear Mods
Weapons
Weapon Mods
Map of the Dark Zone with safe house locations.

Sunday, March 6, 2016

Mask Quality Bonuses

Lists mask quality bonuses, attributes, skills and talents.
  • Black
  • Yellow
  • Grey
    PowerLevelScalar 0.8
  • Green
    • Primary
      Bonuses Min / Max 1
    • Minor
      Bonuses Min / Max 1
    • Skills
      Bonuses Min / Max 1
  • Blue
    • Primary
      Bonuses Min / Max 1
    • Major
      Bonuses Min / Max1
    • Minor
      Bonuses Min / Max 1
    • Skills
      Bonuses Min / Max 1
    • Mods
      Min / Max 0
    • Mods from Bonuses
      Max 1
    • PowerLevelScalar 1.25
  • Purple
    • Primary
      Bonuses Min / Max 1
    • Major
      Bonuses Min / Max 1
    • Minor
      Bonuses Min / Max 1
    • Skills
      Bonuses Min / Max 1
    • Mods
      Min / Max 1
    • Talents
      Min / Max 1
    • Mods from Bonuses
      Max 1
    • PowerLevelScalar 1.5
  •  Orange
    • Primary
      Bonuses Min / Max 1
    • Major
      Bonuses Min / Max1
    • Minor
      Bonuses Min / Max 1
    • Skills
      Bonuses Min / Max 1
    • Mods
      Min / Max 1
    • Talents
      Min / Max 1
    • Mods from Bonuses
      Max 1
    • PowerLevelScalar 1.75
Primary = Defensive, Offensive or Support
Skills = Tactics

Masks Attributes
Armor - Armor Mitigation
Contamination Zone - Gas Mask Level
  • Major
    • Damage Done To Elites Mod Bonus
      • Min Quality Purple
    • Weapon Critical Hit Chance Flat Bonus
      • Min PowerLevel 5
    • Life On Kill Flat Bonus
      • Min Quality Blue
    • Exotic Damage Mitigation Percentage Flat Bonus
      • Min Quality Blue
    • Health Flat Bonus
    • Skill Power Flat Bonus
    • Mod Socket Attribute Bonus
      • Min PowerLevel 10
  • Minor
    • Loot Chance Mod Bonus
      • Min Quality Blue
    • XP Kills Mod Bonus
    • NPC Armor Damage Modifier Bonus
      • Min Quality Blue
    • Burning Status Resistance Percentage Flat Bonus
      • Min Quality Blue
    • Blind / Deaf Status Resistance Percentage Flat Bonus
      • Min Quality Blue
    • Confused Status Resistance Percentage Flat Bonus
      • Min Quality Blue
  • Skills
    • Mobile Cover damage resilience (Armadillo DamageResist Gear Mod)
      • Min Quality Orange
      • Min PowerLevel 15
    • First Aid ally heal (FirstAid AllyHeal Gear Mod)
      • Min PowerLevel 10
    • Fortify duration (Fortify Lifetime Gear Mod)
      • Min PowerLevel 10
    • Pulse critical hit bonus (Pulse CritChance Gear Mod)
      • Min PowerLevel 5
    • Ballistic Shield health (RiotShield Health GearMod)
      • Min PowerLevel 5
    • Seeker Mine explosion radius (SeekerMine ExplosionRange Gear Mod)
      • Min PowerLevel 15
    • Sticky Bomb explosion radius (StickyBomb ExplosionRange Gear Mod)
      • Min PowerLevel 5
    • Support Station healing speed (SupportStation HealingRate GearMod)
      • Min PowerLevel 15
    • Turret duration (Turret Lifetime Gear Mod)
      • Min PowerLevel 10
  • Talents
    • Enduring: While in your last segment, your health continuously regenerates to fill up the segment.
      • Min Quality Orange
    • Refreshed: When your health is in the last segment, all your healing is improved by {0}%.
      • Min Quality Orange
    • Rejuvenated: Consuming a medkit also removes all negative status effects from you
      • Min Quality Orange
    • Tenacious: Using a Medkit increases your damage by {0}% for {1} seconds.
      • Min Quality Orange
    • Rehabilitated: When you are affected by a status effect you are healed for {0}% every second.
      • Min Quality Orange