Showing posts with label Hands. Show all posts
Showing posts with label Hands. Show all posts

Monday, March 14, 2016

Blueprint Finder

Lists all the vendor high end blueprints from the various safe houses by Dark Zone location and type.


Body Armor
Masks
Knee pads
Backpacks
Gloves
Holsters
Gear Mods
Weapons
Weapon Mods
Map of the Dark Zone with safe house locations.

Sunday, March 6, 2016

Hand Quality Bonuses

Lists hand quality bonuses, attributes, skills and talents.
  • Black
  • Yellow
  • Grey
    PowerLevelScalar 0.8
  • Green
    • Primary
      Bonuses Min / Max 1
    • Major
      Bonuses Min / Max 1
    • Skills
      Bonuses Min / Max 1
  • Blue
    • Primary
      Bonuses Min / Max 1
    • Major
      Bonuses Min / Max 2
    • Skills
      Bonuses Min / Max 1
    • PowerLevelScalar 1.25
  • Purple
    • Primary
      Bonuses Min / Max 1
    • Major
      Bonuses Min / Max 3
    • Skills
      Bonuses Min / Max 1
    • PowerLevelScalar 1.5
  •  Orange
    • Primary
      Bonuses Min / Max 1
    • Major
      Bonuses Min / Max 3
    • Skills
      Bonuses Min / Max 1
    • Talents
      Min / Max 1
    • PowerLevelScalar 1.75
Primary = Defensive, Offensive or Support
Skills = Tactics

Hand Attributes
Armor - Armor Mitigation
  • Major
    • Damage Done To Elites Mod Bonus
      • Min Quality Purple
    • Weapon Critical Hit Chance Flat Bonus
      • Min PowerLevel 5
    • Weapon Critical Hit Damage Flat Bonus
    • Life On Kill Flat Bonus
      • Min Quality Blue
    • Assault Rifle Damage Flat Bonus
    • LMG Damage Flat Bonus
    • Marksman Rifle Damage Flat Bonus
    • Pistol Damage Flat Bonus
    • Shotgun Damage Flat Bonus
    • SMG Damage Flat Bonus
  • Skills
    • Mobile Cover health (Armadillo Health Gear Mod)
      • Min PowerLevel 15
      • Max Quality Orange
    • First Aid self heal (FirstAid SelfHeal Gear Mod)
      • Min PowerLevel 10
    • Fortify damage increase (Fortify DamageBuff Gear Mod)
      • Min PowerLevel 10
    • Pulse critical hit damage (Pulse CritMagnitude Gear Mod)
      • Min PowerLevel 5
    • Ballistic Shield damage (RiotShield Damage Gear Mod)
      • Min PowerLevel 5
    • Seeker Mine damage (SeekerMine ExplosionDamage Gear Mod)
      • Min PowerLevel 15
    • Sticky Bomb damage (StickyBomb ExplosionDamage Gear Mod)
      • Min PowerLevel 5
    • Support Station duration (SupportStation Lifetime Gear Mod)
      • Min PowerLevel 15
    • Turret damage (Turret Damage Gear Mod)
      • Min PowerLevel 10
  • Talents
    • Savage: Your Critical hit chance is increased by {0}% against targets out of cover.
      • Min Quality Orange
    • Reckless: You deal {0}% more damage and receive {1}% more damage.
      • Min Quality Orange
    • Cunning: After reloading, your next shot with this weapon has a {0}% higher critical hit chance.
      • Min Quality Orange
    • Decisive: Headshots with your side arm deal {0}% more damage
      • Min Quality Orange