Sunday, March 6, 2016

Hand Quality Bonuses

Lists hand quality bonuses, attributes, skills and talents.
  • Black
  • Yellow
  • Grey
    PowerLevelScalar 0.8
  • Green
    • Primary
      Bonuses Min / Max 1
    • Major
      Bonuses Min / Max 1
    • Skills
      Bonuses Min / Max 1
  • Blue
    • Primary
      Bonuses Min / Max 1
    • Major
      Bonuses Min / Max 2
    • Skills
      Bonuses Min / Max 1
    • PowerLevelScalar 1.25
  • Purple
    • Primary
      Bonuses Min / Max 1
    • Major
      Bonuses Min / Max 3
    • Skills
      Bonuses Min / Max 1
    • PowerLevelScalar 1.5
  •  Orange
    • Primary
      Bonuses Min / Max 1
    • Major
      Bonuses Min / Max 3
    • Skills
      Bonuses Min / Max 1
    • Talents
      Min / Max 1
    • PowerLevelScalar 1.75
Primary = Defensive, Offensive or Support
Skills = Tactics

Hand Attributes
Armor - Armor Mitigation
  • Major
    • Damage Done To Elites Mod Bonus
      • Min Quality Purple
    • Weapon Critical Hit Chance Flat Bonus
      • Min PowerLevel 5
    • Weapon Critical Hit Damage Flat Bonus
    • Life On Kill Flat Bonus
      • Min Quality Blue
    • Assault Rifle Damage Flat Bonus
    • LMG Damage Flat Bonus
    • Marksman Rifle Damage Flat Bonus
    • Pistol Damage Flat Bonus
    • Shotgun Damage Flat Bonus
    • SMG Damage Flat Bonus
  • Skills
    • Mobile Cover health (Armadillo Health Gear Mod)
      • Min PowerLevel 15
      • Max Quality Orange
    • First Aid self heal (FirstAid SelfHeal Gear Mod)
      • Min PowerLevel 10
    • Fortify damage increase (Fortify DamageBuff Gear Mod)
      • Min PowerLevel 10
    • Pulse critical hit damage (Pulse CritMagnitude Gear Mod)
      • Min PowerLevel 5
    • Ballistic Shield damage (RiotShield Damage Gear Mod)
      • Min PowerLevel 5
    • Seeker Mine damage (SeekerMine ExplosionDamage Gear Mod)
      • Min PowerLevel 15
    • Sticky Bomb damage (StickyBomb ExplosionDamage Gear Mod)
      • Min PowerLevel 5
    • Support Station duration (SupportStation Lifetime Gear Mod)
      • Min PowerLevel 15
    • Turret damage (Turret Damage Gear Mod)
      • Min PowerLevel 10
  • Talents
    • Savage: Your Critical hit chance is increased by {0}% against targets out of cover.
      • Min Quality Orange
    • Reckless: You deal {0}% more damage and receive {1}% more damage.
      • Min Quality Orange
    • Cunning: After reloading, your next shot with this weapon has a {0}% higher critical hit chance.
      • Min Quality Orange
    • Decisive: Headshots with your side arm deal {0}% more damage
      • Min Quality Orange

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