Thursday, March 3, 2016

Patch v1.1

Game launch patch notes v1.1 for Tom Clancy's The Division.

Listed here is the latest patch notes for The Division version v1.1.

  • Appearance Menu has received a complete overhaul.
    • Now displays as a Grid making it much easier to browse items.
    • "Outfit Sets" option added to quickly equip all the items in a set.
    • "Inspect" feature added
  • Visual improvements
    • Fixed several lights that did not cast global illumination.
    • Fixed missing volumetric lights on Traffic Lights.
    • Illuminated signs now cast actual light.
    • Improved atmospheric haze in several Time and Weather combinations.
    • Improved night time lighting and contrast.
    • Tweaked exaggerated rimlight shader on characters.
    • Improved car window reflections.
    • Improved SSAO to be more pronounced.
  • Mega Map and Open World updates
    • New "Mission Overview" has been added to the Mega Map.
    • Contaminated Zones will now display the required filter level on the Mega Map.
    • Field data with Audio will automatically play when you pick them up.
    • If you start listening to Field Data with audio from the menu you can keep listening outside the menu.
    • Added Subtitles for all Field Data that play audio.
    • Mission Entrance menu usability has been improved
    • Significantly increased number of Crafting Materials obtained from Loot Crates
  • New "Help" Menu is now available in Settings Menu  it stores all the Loading Screen and Context Sensitive Tips
  • New Tutorials added for certain gameplay features and mechanics (these can be switched off in the Options Menu)
  • Skill Modifiers have been added directly to Gear (previously only available on Gear Mods)
  • Fixed an issue on Character Select that resulted in getting stuck with specific combination of inputs
  • Fixed a progression blocking issue caused by accepting a group invite at a specific moment during the Base of Operations unlock sequence
  • Players will no longer be returned all the way back to start screen after creating or logging in to their Ubisoft Club Account
  • Fixed remaining Bugs that prevented login when some nonessential services were offline
  • New Icon for Landmarks in the Dark Zone, Icon now changes dynamically depending on if Non Player Enemies are present or not
  • Added information to the ingame Loot Pickup UI to show why an item can't be picked up
  • Improved multi GPU performance
  • Fixed issue where you could get a white screen on startup
  • Improved performance in Windowed mode
  • The Deployable Turret no longer targets non rogue players and doesn't damage neutral players caught in line of fire either
  • Overall stability increased lots of Crash fixes!
  • Further backend improvements and optimizations
  • Many Localization adjustments and bug fixes
  • Additional minor bug fixes and polish!

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