Sunday, March 6, 2016

Thigh Quality Bonuses

Lists thigh quality bonuses, attributes, skills and talents.
  • Black
  • Yellow
  • Grey
    PowerLevelScalar 0.8
  • Green
    • Primary
      Bonuses Min / Max 2
    • Skills
      Bonuses Min / Max 1
  • Blue
    • Primary
      Bonuses Min / Max 2
    • Major
      Bonuses Min / Max 2
    • Skills
      Bonuses Min / Max 1
    • Mods
      Min / Max 0
    • Mods from Bonuses
      Max 1
    • PowerLevelScalar 1.25
  • Purple
    • Primary
      Bonuses Min / Max 2
    • Major
      Bonuses Min / Max 1
    • Primary Major
      Bonuses Min / Max 1
    • Skills
      Bonuses Min / Max 1
    • Mods
      Min / Max 0
    • Mods from bonuses
      Max 1
    • PowerLevelScalar 1.5
  • Orange
    • Primary
      Bonuses Min / Max 2
    • Major
      Bonuses Min / Max 1
    • Primary Major
      Bonuses Min / Max 1
    • Skills
      Bonuses Min / Max 1
    • Mods
      Min / Max 0
    • Talents
      Min / Max 1
    • Mods from bonuses
      Max 1
    • PowerLevelScalar 1.75
Primary, Primary Major  = Defensive, Offensive or Support
Skills = Tactics

Thighs Attributes
Armor - Armor Mitigation

  • Major
    • Armor Mitigation Rating Flat Bonus
    • Damage Taken From Elites Mod Bonus
      • Min Quality Purple
    • Skill Haste Mod Bonus
    • Pistol Damage Flat Bonus
    • Mod Socket Attribute Bonus
      • Min PowerLevel 10
  • Skills
    • Mobile Cover health (Armadillo Health GearMod)
      • Min PowerLevel 15
      • Max Quality Orange
    • First Aid ally heal (FirstAid AllyHeal GearMod)
      • Min PowerLevel 10
    • Fortify duration (Fortify Lifetime GearMod)
      • Min PowerLevel 10
    • Pulse critical hit damage (Pulse CritMagnitude GearMod)
      • Min PowerLevel 5
    • Ballistic Shield damage (RiotShield Damage GearMod)
      • Min PowerLevel 5
    • Seeker Mine damage (SeekerMine ExplosionDamage GearMod)
      • Min PowerLevel 15
    • Sticky Bomb damage (StickyBomb ExplosionDamage GearMod)
      • Min PowerLevel 5
    • Support Station health (SupportStation Health GearMod)
      • Min PowerLevel 15
    • Turret duration (Turret Lifetime GearMod)
      • Min PowerLevel 10
  • Talents
    • Recovered: Damage taken while doing a cover to cover maneuver is regenerated over 5 seconds upon reaching your destination
      • Min Quality Orange
    • Nimble: While doing a cover to cover move in combat, you heal {0}% of your max Health for every {1} meter run
      • Min Quality Orange
    • Steadfast: While in cover, health regeneration kicks in twice as fast
      • Min Quality Orange
    • Sturdy: Your armor is increased by {0}% when you stay more than {1} seconds in the same cover
      • Min Quality Orange

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