Example, at level 1 with a base value of 20, firearms increases weapon damage by 20%, stamina increases health by 20%, electronics increases skill power by 20%. Do this for the rest of the levels to see stat progression.
- Level 1
- Base value 20
- Level 2
- Base value 22
- Level 3
- Base value 25
- Level 4
- Base value 28
- Level 5
- Base value 31
- Level 6
- Base value 35
- Level 7
- Base value 39
- Level 8
- Base value 44
- Level 9
- Base value 50
- Level 10
- Base value 55
- Level 11
- Base value 62
- Level 12
- Base value 70
- Level 13
- Base value 78
- Level 14
- Base value 87
- Level 15
- Base value 98
- Level 16
- Base value 109
- Level 17
- Base value 123
- Level 18
- Base value 137
- Level 19
- Base value 154
- Level 20
- Base value 172
- Level 21
- Base value 193
- Level 22
- Base value 216
- Level 23
- Base value 242
- Level 24
- Base value 271
- Level 25
- Base value 304
- Level 26
- Base value 340
- Level 27
- Base value 381
- Level 28
- Base value 426
- Level 29
- Base value 478
- Level 30
- Base value 535
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